Zelda’s Adventure is the third and final Zelda game released for the Philips CD-i. It was released roughly half a year after the first two Zelda CD-i games, Link: The Faces of Evil, and Zelda: The Wand of Gamelon. Zelda’s Adventure was markedly different from the previous CD-i Zelda titles in several ways.
Like Wand of Gamelon, Zelda is the player character. However, unlike the previous two CD-i games, Zelda’s Adventure uses digitized sprites of filmed actors, similar to Mortal Kombat. The game also uses live-action cut scenes as opposed to the animated ones of the previous titles. In terms of gameplay, Zelda’s Aventure is played from a top-down perspective, rather than as a side-scroller.
Like the other CD-i Zelda titles, Zelda’s Adventure was a critical and commercial failure, and its existence is not acknowledged by Nintendo, which had no direct involvement in the game’s development. Among its other issues, the game is known for excessively long loading times, compounded by the fact that the game needs to pause for loading with each screen transition.
Latest On Zelda's Adventure
All game data on this page is sourced via Giant Bomb.