Sniper Elite V2 is a sniper action game set in World War II that follows Karl Fairburne, an allied Sniper that is behind the enemy lines during the Battle of Berlin. The story is centered around the scientists that surrounded the V-2 rocket program. The game is a reboot of 2005’s Sniper Elite. It was released for the PlayStation 3, Xbox 360 with publishing duties handled by 505 Games while Rebellion self-published the game on PC. An enhanced version of the game, ported by Rebellion themselves, is coming to Wii U in May 2013.
Gameplay will revolve around stealth, with great emphasis on being silent and remaining undetected. Karl will carry a silenced pistol for covert kills and will be able to perform neck-breaks. Players will also be able to use the environment to their advantage, such as using loud noises in the area to mask the sound of the sniper rifle.
Physics will be a big part of the game. Examples include taking into consideration all three coordinates, and bullet drop caused by gravity, crosswinds, as well as muzzle velocity. One will have to aim accordingly to compensate for these factors.
A feature of Sniper Elite V2 is the ability to set very defined, custom difficulty settings altering the physics and assists rendered in the game.
The custom difficult options are:
Sniper Elite V2 features several multiplayers modes both competetive and cooperative alike although the Team Deathmatch mode is unique to the PC version of the game. The remaining online modes are available on all platforms (XBOX 360, Playstation 3, PC) All online modes are restricted to online only and so far there is no support for split screen gameplay.
The entire campaign story-mode of Sniper Elite V2 can be played with a friend cooperatively.
Supports up to 12 players in a single match – two teams of snipers face off against one another.
Free for all mode where you face off against other snipers in a closed off ‘arena.’
A take on horde mode gameplay. Can also be played alone as well as with a friend cooperatively – players face off against waves of enemies in a closed off ‘arena’ and must survive as long as possible.
A race against the clock mode – players must try to escape a scheduled bombing run by finding repair parts as well as fuel for their broken down vehicle.
A unique cooperative mode where one player take on the role of the sniper in a remote location while the other takes on the role of the spotter/soldier. While the soldier players goes about fullfilling various objectives the sniper must ensure his safety from above and provide sniper cover.
The game features prominent sniper rifles as well as other miscellaneous weapons from the latter part of the World War II time period from all major factions depicted in the game (American, German and Russian). Additionaly the developer advertised realistic uniforms for the Allied and Axis forces appropriate for those times.
Composer: Mark Rutherford
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